Équipe de recherche :Research Team:
Interaction, Technologie, Activité (Interact)Interact (Sociology Psychology Ergonomics)
Laboratoire :Laboratory:
Institut Interdisciplinaire de l’Innovation (i3)Interdisciplinary Institute of Innovation (i3)
Département :Department:
Sciences Économiques et Sociales (SES)Economics and Social Sciences (SES)
Stéphane Safin defended in 2011 a thesis in ergonomic psychology at the LUCID laboratory (Applied Sciences – Engineers-Architects) of the University of Liège in Belgium, on the role of external representations (drawings, plans, models, mock-ups) in individual and collective creative architectural design, and on the analysis of the uses of digital sketching devices. He has carried out user integration approaches for many innovative HMI design projects in the laboratory.
He then did a post-doctoral fellowship at the University of Montreal in Canada, at the Hybridlab laboratory (Industrial Design), where he worked around the creative experience of designers, and the use of immersive and hybrid representations in creative design.
He then spent four years as a lecturer in psychology and ergonomics at the University of Paris 8 Vincennes – Saint-Denis, where he developed numerous teaching and research projects around the collective, intercultural, methodological and instrumental dimensions of creativity.
His research focuses on the study of creative activity in design, architecture and industrial design. It aims to understand and describe the cognitive processes involved in creative activities and to analyse the instrumental and reflexive dimensions of creativity and design. In particular, his work has focused on the usefulness of freehand drawing – in traditional pencil or with the help of computer media (digital sketching) – as an integral component of the cognitive activities of individual and collective creative design . More recently, his research has focused on two complementary areas:
- the digital and physical support for the graphic expression of design novices (users, citizens, design actors not trained in graphic representation tools) involved in projects in the ideation phase and the development of their capacities to act in design projects.
- the analysis and measurement of creative experience in an ideation situation.
- analysis of the uses of digital technologies in support of collaborative and creative activities.
It has also carried out, for many projects, user-centred and participatory design approaches implemented, mainly but not exclusively, in the field of architectural design (modelling, acoustic and energy assessment, creative preliminary design).
At Télécom Paris, he teaches interaction design, user-centred design methods, and ensures the follow-up of design projects.
Involvement in ongoing projects
ANR – Social Touch Project (2017-2020)
Understanding of the uses of the tactile modality for social communication and development of social touch MMI for mediatized human-human communication and human-robot communication.
Coordination: E. Lecolinet (LTCI, Télécom Paris)
H20202 – DIALLS Project (2018-2021)
Shared European cultural identity through the production of texts by children and adolescents
Coordination: Univ. of Cambridge (UK)
Manvi Agarwal 2nd place in the 3-Minute Thesis® Competition
PhD — 06/06/2024She took part alongside five other doctoral students from Université Paris Saclay, Télécom Paris, and Université Clermont [...]Les usages du Plateau de Saclay et des campus
Masters, Design interaction perception — 06/12/2022Les étudiants du Master 2 de recherche en Design ont mené une enquête sur les usages du Plateau de Saclay et [...]La Grand'Goule Bouge : la co-conception au service de la rénovation
PhD — 03/06/2022Benjamin Loiseau, doctorant à Télécom Paris, étudie ce projet qui reçoit un label des Ministères de la Culture et [...]Aménageons le hall de Télécom Paris !
Faculty Members, Innovation — 19/10/2021La rentrée est un moment clé pour l'École de prendre encore un peu plus possession de son nouveau bâtiment. Un des projets [...]Hyve-3D : un dispositif immersif et collaboratif pour une conception participative
PhD, Innovation — 20/03/2021Le Hyve-3D, développé par l’Université de Montréal, sera utilisé à Télécom Paris pour [...]Visioconférence et sociabilité, réenchantons nos quotidiens
Digital Trust, Faculty Members — 15/04/2020Par Stéphane Safin. La période de confinement bouleverse notre façon de communiquer et de maintenir [...]